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Friday, 8 August 2008

Ludum Dare 12 and jClassicRPG updates

Posted on 16:46 by Unknown

Ludum Dare 12 starts in three hours. There are three lists of hints for python game programmers who are going to join the competition: SolHSA’s, mrfun's and GBGames'. Hints that help you be resourceful, constructive and alive before, during and after the contest.



jClassicRPG is getting bigger, prettier and cooler.



By the way: Orbit-Hopper does work on my machine. Only the 1.16 build creates segfaults. 1.15 works fine. (Though suffers from extreme slowdown when I try to record it.)




OpenArena 0.8.0

Post Scriptum: OpenArena 0.8.0 has arrived in a bigger than 300 MB archive. It contains some new media and "mission packs"
Missionpack is basically the trademarkless codename of Quake III Team Arena game code and since we've completed the minimal essential assets for it in this version it's 'playable' to the extent where you can score points in Harvester, Overload and One Flag CTF nicely. Among the game types is the 'annoying voice system' where you press a key and it says stuff audibly.

I don't really understand, but will check it out in 2.5 minutes.



Post Scriptum 2: The Uzebox will apparently be completely free as in freedom. As this note appeared yesterday on the project's homepage:

Following many requests, all sources and schematics will be published by August 24th '08. That's pretty soon so stay tuned! And everything will be released under fully free, open source licenses...open software, open hardware...hope you enjoy!

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